v2.12 Released: Challenge edge case fixes


Greetings, space travellers!

Today's update contains a number of miscellaneous fixes and tweaks for edge cases surrounding challenges/achievements. We've also added a number of command line parameters and launch options for testing, troubleshooting and running on low-end systems.

For full details, see below, and as always, if you encounter any problems, let us know!


Full changelog for v2.12 (2020-10-02)

  • [Misc] Fixed precision error leading to locked achievement progress bars being rounded to zero
  • [Misc] Added --no-shader parameter for disabling FOW and name shaders
  • [Misc] Added --achievements-clear and --achievements-unlock parameters for testing achievements
  • [Misc] Added --fullscreen parameter for forcing fullscreen mode
  • [Misc] Added --windowed parameter for forcing windowed mode
  • [Misc] Fixed fullscreen mode not filling the screen on Windows
  • [Misc] Fixed possible soft lock in the options menu when game state is changed
  • [Misc] Fixed non-stat achievements (which have a target of 0) potentially being unlocked when their progress is set to 0
  • [Misc] Fixed researcher1 not getting unlocked when the loaded research count is greater than 1 and it's not already in the loaded unlocked achievements list (by adding a target of 1)

Files

the-away-team-linux.zip 141 MB
Version v2.12-2-g5c410ca5 Oct 01, 2020
the-away-team-demo_linux.zip 89 MB
Version v2.12-2-g5c410ca5 Oct 01, 2020
the-away-team-mac.zip 146 MB
Version v2.12-2-g5c410ca5 Oct 01, 2020
the-away-team-demo_mac.zip 94 MB
Version v2.12-2-g5c410ca5 Oct 01, 2020
the-away-team-windows.zip 148 MB
Version v2.12-2-g5c410ca5 Oct 01, 2020
the-away-team-demo_windows.zip 87 MB
Version v2.12-2-g5c410ca5 Oct 01, 2020

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