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Devlog
v2.13: Plugged leaks and better colours
January 03, 2022
by
Cheeseness
6
Greetings, space travellers! Today's patch contains fixes for a number of memory leaks, and should address an obscure crash related to custom character names. We have also reworked how character name...
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v2.12 Released: Challenge edge case fixes
October 02, 2020
by
Cheeseness
4
Greetings, space travellers! Today's update contains a number of miscellaneous fixes and tweaks for edge cases surrounding challenges/achievements. We've also added a number of command line parameters...
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v2.11 Released: Ending challenge edge case fix
September 02, 2020
by
Cheeseness
6
Greetings, space travellers! Today's teeny update includes a fix for in-game challenges not unlocking for endings under certain conditions. For full details, see below, and as always, if you encounter...
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v2.10 Released: Core tech updates, Stability improvements
June 12, 2020
by
Cheeseness
5
Update: A hotfix has been added to 2.10 that addresses missing dependency issues on Windows and fixes character names not appearing in a certain dialogue branch in Story5 Greetings space travellers! T...
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v2.9: Time keeps on ticking
April 04, 2019
by
Underflow Studios
1
Greetings, space travellers! Last week's update includes a number of fixes and tweaks that make the third story mission (Clarke 67) a little more forgiving, as well as fixes for the sector clock and z...
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v2.8 Released: Resolution selection improvements, minor tweaks
March 07, 2019
by
Cheeseness
Greetings space travellers! Today's update includes some improvements to the sector clock, some mission tweaks, and some changes to how default/fallback resolutions are handled. For full details, chec...
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v2.7 Released: Minor fixes, Minor additions
February 15, 2019
by
Cheeseness
Greetings space travellers! Today's update includes a fix for the sector clock and a small piece of new character-specific narrative. Full details can be found below, and as always, if you encounter a...
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v2.6 Release: Minor Fixes, Steady and Strong.
January 25, 2019
by
Underflow Studios
Hey Spacefarers! Today we are pushing v2.6 which includes a few minor fixes to the game. We also wanted to point out for windows users if you get a crash it should create a .dmp file now in the applic...
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The Away Team v2.5 Released!
December 17, 2018
by
Underflow Studios
1
Greetings space travellers! Today, we are proud to finally announce that The Away Team's demo and soundtrack are now officially available. Alongside this, we are also releasing a patch that brings in...
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Mementos, Measurements of Time and a little more.
November 04, 2018
by
Underflow Studios
Hey Spacefarers! We have this great new article that talks in-depth about mementos and how we focused on creating memories. You can read about that here: https://underflowstudios.com/away-team-lost-e...
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Lost Exodus update is now live!
October 23, 2018
by
Cheeseness
2
Greetings, space travellers! It is with great pleasure that we announce that The Away Team's Lost Exodus update is out and available to play right now! In addition to bugfixes, stability improvements...
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Lost Exodus update to release the 22nd, along with a price change!
October 07, 2018
by
Cheeseness
Greetings, space travellers! We are proud to announce today that The Away Team's upcoming update, Lost Exodus will be launching on Itch.io and Steam on October 22nd! Lost Exodus polishes and builds up...
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Redesigning The Argo
August 17, 2018
by
Underflow Studios
1
We recently wrote up a great and art filled article about our design and redesign of the ship you play as in The Away Team, called Argo. You can see the fully progression of the ship and more but here...
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Coming Soon: Lost Exodus
June 30, 2018
by
Underflow Studios
Hi everybody! We are very excited to to let you all know we have been hard at work on a large update that rounds out The Away Team while keeping the core game that you (hopefully) know and love. The b...
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Hello Itch.io Community!
October 04, 2017
by
Underflow Studios
#release, #itch, #community
Hey Itchio'ers, I am happy to bring The Away Team to Itch.io. I have to say I am a bit shy to this whole open development thing which is strange as I've loved the open source community and as a server...
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